August 2010
1 post
Grand Theft Auto 4
When first buying this game I was excited for all the vast new technology and time put into GTA 4. First play through I just wanted to go through and beat the main missions. After playing through it, I decided to start an entire new game and take my time messing around in different areas of the game. The best thing about this game is just the city itself. The time spent into making the city...
June 2010
1 post
Game: Code Name Project Major Delta 5 Status...
Basic Story(might change in minor details):
We start out on the planet Delta. Here on this planet there is an island called Colony 5, where our player, Alpha lives. The town here is a mix of both technology and nature. One day the planet starts to get angry and takes over. Roots of the trees and other plants cause black outs in the town. In desperation, Alpha’s mom gives him a very...
April 2010
3 posts
Meaningful Play
Well when you first start out, it tells you what has happened and who you are, a detective going to solve a murder. Then it tells you, that you are in the entry way. So it starts to put in the player’s mind you are in a house. Then I think at least, as you go through each room, it starts to make you think of a big house back in the old days. Then as they move on, with my description...
Blog 4 and Common Ground
After reading this it actually helped me in think of more stuff to add and more stuff I could do with my IF. My world could definitely be developed more, but that would take awhile for me. I think for now what I have will pass. With the parser and output, I hopefully think I have put enough information into my game to help progress play for the player. But the only way I can make sure of it is...
Photopia
I like to play all these IFs. Every time I play one it always gives me different ideas that I could put into my own game. I like the style of the game as far as going between multiple different stories. I like the use of the different colors as well as the descriptions. Right now in my game of course my descriptions are limited until i further develop. But this does help me out a lot. Also...
February 2010
4 posts
Candy Van
When starting the game I didn’t really know what type it was going to be like. We started with a collecting of points game. Then moved on to a battle it out for trophies game. Finally we ended back on a collecting game. I had no idea our game would have this end result as it did. Though it is bad, I liked the way our game turned out in the end.
Went right:
1. The feedback was great to help...
Blog 6
Going through each of these flash games was pretty exciting. In every class you can’t always remember everything that is explained, so it has to be reviewed. That’s exactly what these did for me. It helped me remember thing that I hadn’t fully grasped.
These are an awesome tool for teaching. The best method of learning for me is hands on interaction. They actually make you want to pay...
Blog 5: Assassin's Creed
You are Desmond in the future is born an assassin and the knights templar have him captive. Desmond escapes with Lucy where they have their own version of an Animus, which uses DNA to find information about Desmond’s ancestors. They are trying to find “pieces of Eden,” through the ancestor’s history. Now in the hands of the good guys Desmond goes back were he plays as Ezio in the 15th Century...
January 2010
3 posts
Blog 4
1. After playing them, which took awhile, I personally liked, “Dead Like Ants.” I choose this one because after playing both, this one was easier to understand, I knew which commands I could use and which ones I couldn’t. This was even without the walkthrough when I typed in “about,” and it explained the basic vocabulary to use. From there I could really navigate my way through the level by...
Blog 3 - "Today I Die"
When first playing Today I Die, I looked at it as another simple game, easy to beat. Not going to lie, I did have to use the help page. It is more then just a simple game, it is a challenging interactive piece that makes you think. There are goals in this game, which is to get to the next level. To get to these next levels there are different tasks that have to be performed. It got easier,...
Blog 2 - Our Game
Our game right now supports 2 to 5 players. There can be any amount of players between that range. Players can not leave and enter once the game starts. If wanting to leave they all have to play till the end. It affects it in that someone has to win before it is over so everyone has to stay in the game. One player could be very aggressive and create the best strategy to play the game. That...
December 2009
1 post
Reading Assignment 1
When I usually think of a game, my terms of a definition would be the first one stated by David Parlett. Whenever someone says the word game I think first, what are the rules? Then what can I do and not do. “Games are a “form of art in which the participants, termed Players, make decisions in order to manage resources through game tokens in the pursuit of a goal.” This definition I probably...